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好玩的代码游戏复制(简单游戏代码复制)



大家好,给大家分享一下python简单小游戏代码100行,很多人还不知道这一点。下面详细解释一下。现在让我们来看看!

download:

按照题目要求编写燃悔中的Python程序如下

import random

numlist=(range(0,10),5)

while numlist[0]==0:

    numlist=(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

按照题目要求编写燃悔中的Python程序如下

import random

numlist=(range(0,10),5)

while numlist[0]==0:

    numlist=(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python from Tkinter import * import random class snake(Frame):         def __init__(self, master=None):  宴和改               Frame.__init__(self, master)                  = [(0,0)]                 id = []                  = [ -1, -1 ]                 id = -1                 count = 10                  = 500                  = 3                  = 500                  = self.winfo_toplevel()                 .resizable(False, False)                 ()                  = Canvas(self)                 ()                 (, ,relief=RIDGE)                 ()                 s =                 id = .create_rectangle([0][0]*s,[0][1]*s,                         ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")                 (0, id)                 self.bind_all("<KeyRelease>", )                 ()                 (, )         def drawgrid(self):                 s =                 for i in range(0, count+1):                         .create_line(i*s, 0, i*s, )                         .create_line(0, i*s, , i*s)         def drawsnake(self):                 s =                 head = [0]                 new = [head[0], head[1]]                 if == 1:                         new[1] = (head[1]-1) % count                 elif == 2:                         new[0] = (head[0]+1) % count                 elif == 3:                         new[1] = (head[1]+1) % count                 else:                         new[0] = (head[0]-1) % count                 next = ( new[0], new[1] )                 if next in :                         exit()                 elif next == ([0], [1]):                         .insert(0, next)                       晌判  (0, id)                         ()                 else:                         tail = ()                         id = ()                         (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)              棚和           .insert(0, next)                         (0, id)                 (, )         def drawfood(self):                 s =                 x = (0, count)                 y = (0, count)                 while (x, y) in :                         x = (0, count)                         y = (0, count)                 id = .create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")                 [0] = x                 [1] = y                 id = id         def keyrelease(self, event):                 if == "Up" and != 3:                          = 1                 elif == "Right" and !=4:                          = 2                 elif == "Down" and != 1:                          = 3                 elif == "Left" and != 2:                          = 4 app = snake() ("Greedy Snake") ()

贪食蛇

按照题目要求编写燃悔中的Python程序如下

import random

numlist=(range(0,10),5)

while numlist[0]==0:

    numlist=(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python from Tkinter import * import random class snake(Frame):         def __init__(self, master=None):  宴和改               Frame.__init__(self, master)                  = [(0,0)]                 id = []                  = [ -1, -1 ]                 id = -1                 count = 10                  = 500                  = 3                  = 500                  = self.winfo_toplevel()                 .resizable(False, False)                 ()                  = Canvas(self)                 ()                 (, ,relief=RIDGE)                 ()                 s =                 id = .create_rectangle([0][0]*s,[0][1]*s,                         ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")                 (0, id)                 self.bind_all("<KeyRelease>", )                 ()                 (, )         def drawgrid(self):                 s =                 for i in range(0, count+1):                         .create_line(i*s, 0, i*s, )                         .create_line(0, i*s, , i*s)         def drawsnake(self):                 s =                 head = [0]                 new = [head[0], head[1]]                 if == 1:                         new[1] = (head[1]-1) % count                 elif == 2:                         new[0] = (head[0]+1) % count                 elif == 3:                         new[1] = (head[1]+1) % count                 else:                         new[0] = (head[0]-1) % count                 next = ( new[0], new[1] )                 if next in :                         exit()                 elif next == ([0], [1]):                         .insert(0, next)                       晌判  (0, id)                         ()                 else:                         tail = ()                         id = ()                         (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)              棚和           .insert(0, next)                         (0, id)                 (, )         def drawfood(self):                 s =                 x = (0, count)                 y = (0, count)                 while (x, y) in :                         x = (0, count)                         y = (0, count)                 id = .create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")                 [0] = x                 [1] = y                 id = id         def keyrelease(self, event):                 if == "Up" and != 3:                          = 1                 elif == "Right" and !=4:                          = 2                 elif == "Down" and != 1:                          = 3                 elif == "Left" and != 2:                          = 4 app = snake() ("Greedy Snake") ()

贪食蛇

先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。

如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。

Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。

这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。

ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。

简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。

按照题目要求编写燃悔中的Python程序如下

import random

numlist=(range(0,10),5)

while numlist[0]==0:

    numlist=(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python from Tkinter import * import random class snake(Frame):         def __init__(self, master=None):  宴和改               Frame.__init__(self, master)                  = [(0,0)]                 id = []                  = [ -1, -1 ]                 id = -1                 count = 10                  = 500                  = 3                  = 500                  = self.winfo_toplevel()                 .resizable(False, False)                 ()                  = Canvas(self)                 ()                 (, ,relief=RIDGE)                 ()                 s =                 id = .create_rectangle([0][0]*s,[0][1]*s,                         ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")                 (0, id)                 self.bind_all("<KeyRelease>", )                 ()                 (, )         def drawgrid(self):                 s =                 for i in range(0, count+1):                         .create_line(i*s, 0, i*s, )                         .create_line(0, i*s, , i*s)         def drawsnake(self):                 s =                 head = [0]                 new = [head[0], head[1]]                 if == 1:                         new[1] = (head[1]-1) % count                 elif == 2:                         new[0] = (head[0]+1) % count                 elif == 3:                         new[1] = (head[1]+1) % count                 else:                         new[0] = (head[0]-1) % count                 next = ( new[0], new[1] )                 if next in :                         exit()                 elif next == ([0], [1]):                         .insert(0, next)                       晌判  (0, id)                         ()                 else:                         tail = ()                         id = ()                         (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)              棚和           .insert(0, next)                         (0, id)                 (, )         def drawfood(self):                 s =                 x = (0, count)                 y = (0, count)                 while (x, y) in :                         x = (0, count)                         y = (0, count)                 id = .create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")                 [0] = x                 [1] = y                 id = id         def keyrelease(self, event):                 if == "Up" and != 3:                          = 1                 elif == "Right" and !=4:                          = 2                 elif == "Down" and != 1:                          = 3                 elif == "Left" and != 2:                          = 4 app = snake() ("Greedy Snake") ()

贪食蛇

先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。

如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。

Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。

这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。

ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。

简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。

key = input('请输入一个单词:')
description = input('输入单词描述:')
chance = 5
mark = 5
print('现在开始游戏')
print(description + ' '+' 这是单词的描述,请你输入这个单词: ')
for i in range(0, 5):
a = input('请你输入单岩竖词:')
if a == key:
print('恭喜你答对了,您的分数%d', mark)
else:
print('对不起,你打错了,你还有 %d 次机会,你粗历大的分数%d' % (chance-1, mark-1))
if chance == 0:
print('很烂败抱歉,你已经没有机会了,最后得分%d' % mark)
chance -= 1
mark -= 1

到此这篇好玩的代码游戏复制(简单游戏代码复制)的文章就介绍到这了,更多相关内容请继续浏览下面的相关推荐文章,希望大家都能在编程的领域有一番成就!

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